The videos use computer animation. Some of the animated characters are a little funny looking -- like a farmer with a long nose.
VOA: special.2011.06.14
The one we started with-- you need the soul to explain the animation of the body-- that argument, I think, doesn't work.
我们一开始提到的那个观点,你需要灵魂来解释肉体的生命力,我想那个论点并不成立
Has the animation industry been affected by the world economic crisis?
动漫产业有没有受到全球经济危机的影响?
Later,he studied animation drawing at California Institute of the Arts.
VOA: special.2009.08.21
First argument, you need the soul in order to explain the animation of the body.
第一个论点,你需要借助灵魂来解释肉体的生命力
Dreamworks Animation made "Monsters vs.Aliens" and the popular Shrek series.
VOA: special.2010.01.26
That is we make animation file when you put the current to the coil of the field, getting established magnetic field.
即通过制作动画效果,当你将电流,输送到线圈上,形成磁场。
The magical world of Disney animation lost its cornerstone in 1966 when the 65-year-old Disney died of lung cancer.
VOA: standard.2010.02.26
Some of the best stuff in animation was done by the early people and then forgotten about.
很多动画的经典出现在早期,随后被人们遗忘。
I don't want to try to figure out how to make the characters behave later through animation.
VOA: standard.2009.12.19
Well, we saw the teaser in terms of that animation that suggests this merge sort algorithm when implemented by a computer is absolutely faster.
我们从前面的动画中可以看到,这个归并排序算法在计算机上实现之后,绝对比其他算法更快。
and the French-born action filmmaker says sought the advice of 89-year-old Ray Harryhausen, the special effects pioneer who used stop-motion animation to bring mythological creatures to life in the 1981 film.
VOA: standard.2010.04.08
We'll actually go out and find the animators and the developers to build that piece of animation.
我们也有设计者和开发者来共同制作动画。
The structures in the brain which would underwrite the ability to engage in P-functioning, they're not destroyed by suspended animation.
存在于大脑中的,能够支持人格功能的结构,并没有被假死状态所破坏。
It's not clear what's the right or best thing to say about suspended animation.
正确的关于假死状态的说法,并不明确。
And odds are if a week hence, two weeks hence just for fun you decide to reimplement your Scratch project -- or some tiny piece of it, it wouldn't be surprising -- or shouldn't be -- if you end of implementing the same game or animation or whatever using a completely different set of puzzle pieces Same deal we'd see here.
可能一周之后,两周之后,为了好玩,你决定重新实现你的Scrtch工程,或者其中一小部分,它将不会是令人惊讶的-,本来也不应该是--如果你运行相同的游戏,或者是动画,亦或是用完全不同的设置,来运行拼图游戏,我们将看到相同的处理。
We don't have to worry about links of time for the competition when you were doing a passive animation.
我们不需要担心,在此过程中的时间关联,像在被动型动画里所担心的那样。
Suppose we put somebody in a state of suspended animation, cool their body down so that the various metabolic processes come to an end.
假设我们让某人,进入假死状态,将他们的身体降温,所有的代谢过程都停止。
As I'm sure you know, we're able, with various lower organisms, to put them in a state of suspended animation and then, the amazing thing is, if you heat them back up again properly, they start functioning again.
我想你们一定知道,我们能够使各种低等生物,进入假死状态,而后令人称奇的是,如果将它们正确地重新升温,它们又会重新恢复功能。
应用推荐