• Ray tracing, used during generating realistic images, is systematically introduced in this article. And some improving methods are given for shadow test and antialiasing.

    本文对逼真图形生成过程中所使用光线跟踪法作了系统介绍其中的阴影测试及抗阶梯效应的几种改进方法了说明

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  • This paper proposes a blind sidewalk detecting and tracing algorithm based on the color information and lays emphasis on dealing with the change of illumination and the cast shadow.

    本文提出了一种基于颜色信息盲道区域识别跟随算法侧重解决光照条件改变投射阴影条件下导盲道的识别问题。

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  • The 3d wavefront construction method ray tracing can ensure stabile and reasonable density of rays, avoid the shadow problems in those traditional methods for ray tracing.

    波前重建射线追踪过程中可以保证稳定合理射线密度克服常规射线追踪方法存在阴影区的问题

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  • Various hidden-surface algorithms, shadow processing and texture mapping techniques are classified and compared in this paper. Ray tracing is systematically introduced.

    本文主要介绍、归纳比较逼真图形生成过程中的各种算法、各类阴影生成算法纹理影射技术,并对光线跟踪法作了系统介绍。

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  • In this paper, a soft shadow algorithm based on ray-tracing was introduced.

    提出一种基于光线跟踪的阴影算法

    youdao

  • In this paper, a soft shadow algorithm based on ray-tracing was introduced.

    提出一种基于光线跟踪的阴影算法

    youdao

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