• Inside the online game industry.

    在线游戏行业内部状况

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  • Wall Street's confidence in the online game industry is collapsing.

    华尔街已经网游产业失去信心

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  • Online game industry is developing quickly in our country these years.

    网络游戏产业近年来我国迅猛发展

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  • As deputation of Competitive Network industry, online game industry possess immense potential.

    网络游戏产业作为竞争型网络产业代表,拥有巨大发展潜力

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  • However, our country's online game industry has the high profit, high growth as well as the high risk.

    但是我国网络游戏产业高利润、高增长同时具有高风险性。

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  • The paper provides reference for operation firms, entrants and related persons in China online game industry.

    本文中国网络游戏运营企业产业进入者以及其他相关业者具有一定的参考价值。

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  • In just a few short years, China's online game industry is growing at breakneck speed, and display a very strong explosive force.

    尚有这个哦短短年内,莪国网络游戏财产的生长速率惊人,显现极强发作力。

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  • The book has also been adopted into the strategies in commercial rivalry, maintaining relationships, and the online game industry.

    用来研究商业竞争战略维持恋爱关系等,网络游戏产业采用了相关元素。

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  • The profit of China online game industry achieved 450 million in 2004, but few people concentrate on the hidden trouble, as a result, more and more people are addicting to the online game.

    2004年中国网游产业利润高达4.5亿美元,深埋其中隐患却没有引起多少注意结果上网成瘾的人数不断增长。

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  • This paper introduces the present situation of Chinese online game industry, analyzes the key factors of online game industry, and probes into the new profit pattern of online game industry.

    介绍我国网络游戏产业现状分析了网络游戏产业关键因素,对网络游戏产业盈利模式进行了探讨

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  • In the online game industry the product life cycle is short, the external environment would change quickly, these characteristics cause that the risk of the online game industry continue to increase.

    网络游戏产业产品生命周期短,外部环境变化特点导致网络游戏产业的风险还将继续增加。

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  • Clearly, an online game playing infrastructure has some requirements specific to the online games marketplace, driven by the kinds of devices in use and the business models common in this industry.

    显然在线游戏基础结构具有在线游戏市场特有一些需求,这是使用设备类型这个行业常见业务模型决定的。

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  • Online game products that were not equipped with the system would be shut out of the industry, GAPP officials said in a press conference in 2005.

    新闻出版总署官员2005年一次新闻发布会上表示没有配备防沉迷系统网络游戏产品不能运行。

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  • The major change in the industry is that every game (well, almost every game) can now be called an online game.

    这个行业中的主要变化每个游戏(或者说几乎每个游戏)现在都可以称为在线游戏了。

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  • On one hand, data from iResearch shows that in the next five years Chinese online game property scale is possibly up to 60 billion yuan. One the other hand, now an inflexion appears for the industry.

    一方面来自于艾瑞数据未来我国网游规模可能达到600亿,而一方面,在网游出现拐点,市场同质化严重的情况下,后来者想在现有的红海中杀出一片天地,困难极高。

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  • Olympics to promote sports to be greater public acceptance of online games, sports games for the game industry has increased profits channels.

    奥运会促进体育网游多人接受,体育游戏游戏产业增加盈利途径。

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  • The internet world expanding rapidly needs to be faced, so does the industry of online game which is developing full of vitality.

    我们需要面对个迅速膨胀网络世界蓬勃发展网络游戏产业

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  • In recent years, the online video game industry has transitioned to a free-to-play business model requiring game makers to give the games away and generate revenue through in-game micro-transactions.

    近年来,在线视频游戏行业已经过渡一种免费业务模式,游戏开发商需要玩家免费提供游戏,然后通过游戏内的各种小交易来盈利

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  • In recent years, the online video game industry has transitioned to a free-to-play business model requiring game makers to give the games away and generate revenue through in-game micro-transactions.

    近年来,在线视频游戏行业已经过渡一种免费业务模式,游戏开发商需要玩家免费提供游戏,然后通过游戏内的各种小交易来盈利

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