• First of all, we built a more complex but real virtual human skeleton model according to anatomy, which is a foundation for further locating the muscles and advanced ergonomics evaluation methods.

    首先本文解剖学依据建立一个较为复杂更加真实虚拟人体骨骼模型。为进一步肌肉定位以及高级人机评价方法实现打下基础。

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  • In order to achieve realistic human motion in virtual environment, a 3D skeleton model of virtual human is built.

    为了实现虚拟空间人体动画的逼真运动基于解剖学建立了虚拟人体骨骼模型

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  • In order to achieve realistic human motion in virtual environment, a 3D skeleton model of virtual human is built.

    为了实现虚拟空间人体动画的逼真运动基于解剖学建立了虚拟人体骨骼模型

    youdao

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