Surface normal vector technique is used to setup geometry models for blanks. Combined it with s AE, we implement algorithm for NC machining simulation and Verification.
采用曲面的表面法矢建立了毛坯的几何模型,结合扫描体代数方程,实现了加工仿真和NC代码验证算法。
Let's break the name down. The "normal" is a vector perpendicular to a surface, which we can use to calculate lighting.
首先我们从名字上开始分析,所谓“法线”指的是垂直于平面的向量,我们使用这个来计算光照。
OK, and that's going to be the normal vector to the surface or to the tangent plane.
这就是切平面的,或者说这个曲面的法向量。
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