• Having all my scene objects with a unique UVW maps that I created with the unwrap tool allows me to texture all details in a single texture map.

    带着独特的UVWmaps所有场景物体准备好后,展开工具一个单一纹理绘图中创建了所有细节的纹理。

    youdao

  • Having all my scene objects with a unique UVW maps that I created with the unwrap tool allows me to texture all details in a single texture map.

    带着独特的UVWmaps所有场景物体准备好后,展开工具一个单一纹理绘图中创建了所有细节的纹理。

    youdao

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进来说说原因吧 确定