Hunter: Beast Mastery, Marksmanship, Survival.
猎人:野兽大师,射击,生存。
Beast mastery is good, but not designed to be PvP allocated.
野兽掌握不错,但是别在PVP中分配。
Pet Damage: Many of the passive benefits to pet damage will no longer be available in the Beast Mastery talent tree.
宠物伤害:许多宠物伤害的被动收益将不再存在于野兽控制的天赋树里。
Beast Mastery hunters will also have talents that make Cobra Shot superior to Steady Shot, such as Longevity reducing the cast time of Cobra Shot to 1.5 seconds.
野兽控制系猎人们也将拥有天赋使得眼镜蛇射击比稳固射击更强,比方说永久性降低眼镜蛇射击的施法时间到1.5秒。
This will give hunters an alternative to Steady Shot on heavily-armored targets, and we will have talent incentives in the Beast Mastery tree to make this a signature shot.
该技能为猎人在面对高护甲目标时候提供一个除了稳固射击以外的选择,而且我们也会给予野兽控制天赋树一些奖励天赋,让它成为标志性的射击技能。
This will give hunters an alternative to Steady Shot on heavily-armored targets, and we will have talent incentives in the Beast Mastery tree to make this a signature shot.
该技能为猎人在面对高护甲目标时候提供一个除了稳固射击以外的选择,而且我们也会给予野兽控制天赋树一些奖励天赋,让它成为标志性的射击技能。
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