This we solved by using an opacity map together with affect shadows, which brought along a massive amount of render time.
为了达到这一效果,我们使用了透明贴图和“影响阴影”。
If we let white affect us, then the surroundings, the colour and the shadows become more intense.
如果我们被白色影响,然后周围的环境,颜色和阴影会变得非常明显。
Different rendering paths have different features and performance characteristics that mostly affect Lights and Shadows.
不同的渲染路径有不同的功能和性能特点,主要影响光源与阴影。
Different rendering paths have different features and performance characteristics that mostly affect Lights and Shadows.
不同的渲染路径有不同的功能和性能特点,主要影响光源与阴影。
应用推荐